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history
 
About CGCG   
History   
Strengths   
Awards   
Events Window   
 
 
¢w 2004  
 
a.
¡uBionicle II- Legends of Metru Nui¡v---Won the Best DVD Release and the Best Visual Effect in the DVD
Exclusive Awards 2004.
b.
¡uBionicle III-Web of Shadows¡v---The third Bionicle feature length animation produced by CGCG.
¢w 2003  
 
a.
¡uBionicle I-The Mask of Light¡v---Won the Best DVD Release and the Best Visual Effect in the DVD Exclu sive Awards 2003.
b.
Started to produce the second Bionicle feature length animation, ¡uBionicle II-Legends of Metru Nui¡v.
¢w 2002  
 
¡uBionicle-The Mask Of Light¡v---The very first ¡§Direct To Video¡¨ work made by CGCG.
¢w 2001  
 
a.
Make Way For Noddy---Collaboration with Chorion and SD Entertainment on the production of 100 pisodes TV series.
b.
Xcalibur---Collaboration with Ellipse Animation and TVA, created a successful case of completing motion
capture and animation from different studios, and yet with superb quality.
c.
Junior Wrap Around---Animation using the toonshading technique. Collaboration with EM.TV and Trick
Company on the production of 300 30-second spots.
d.
Karlsson On The Roof---A combination of 2D animation with 3D background was yet another successful
collaboration with Trick Company.
e.
Metal Dungeon---Game movie for the X-box game, developed by Interlex Japan.
f.
Produced nearly 1,400 minutes of 3Danimation in a year, showing the world that it is not impossible to
mass-produce 3D animation.
¢w 1999  
 
Joint investment with Nelvana on the production of Donkey Kong Country III.
¢w 1998  
 
a.
Strategic alliance with the biggest 2D animation production company ¡uWang Film Production Co., Ltd¡v
b.
Purchased the Motion capture System and created a 3D character ¡uBaby-Ha¡v for the music video
¡uTry again¡v, it is the first ever computer animation created by the Motion Capture System in Taiwan.
c.
Purchased the ONYX hardware and started using Flame for digital images compositing.
¢w 1997  
 
Completed first 3D real-time motion game.
¢w 1996  
 
¡uGarden¡v was also selected for Japan¡¦s NICOGRAPH, and won the major Business Award. CGCG has won the award two years in a row.
¢w 1995  
 
a.
¡uGarden¡v was voted for the highest honor Electronic Theater in SIGGRAPH.
b.
Collaborated with Spectrum Company in developing PC game ¡uEmperor Chin¡¦s Tomb¡v.
c.
Completed the computer special effects for the movie ¡uTropical Fish¡v.
¢w 1994  
 
a.
¡uChen Lung Tien¡vwas voted for the Screen Room in SIGGRAPH, the first Taiwan¡¦s 3D animated film selected by SIGGRAPH.
b.
¡uMy Sweet Home¡vand¡uChen Lung Tien¡v were selected by VIDEO REVIEW ISSUE 103 Architecture and Industrial Design Program.
c.
¡uChen Lung Tien¡vwas also selected by Japan¡¦s NICOGRAPH, and won the major Business Award.
d.
Established a China branch in Shanghai---¡uCGCG Shanghai¡v.
¢w 1993  
 
Established a multimedia company¡uNew Cloud¡v, provided computer multimedia serves.
¢w 1990  
 
Made the first Architecture simulation short in Taiwan¡uFareast World Center¡v.
¢w 1989  
 
Co-operated with¡uLeader Advertising¡v, provided post production servers.
¢w 1988  
 
CGCG Inc. established, bought the very first CG work station in Taiwan, and started a new CG market in this
country.
   

 

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